Master Dynamic Animations: RGB Curves, Proximity Motion, Gradient Textures

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In this thrilling episode of Ducky 3D, the team embarks on a quest to revolutionize linear animations using Geometry nodes. Unlike conventional methods, where interpolation adjustments are made in the graph editor, they showcase a groundbreaking technique involving RGB curves. By deftly manipulating these curves, animations gain depth and character, transforming mundane movements into dynamic visual masterpieces. The team's ingenuity shines as they unveil two distinct animations, each brimming with creativity and flair.
But the excitement doesn't end there. The Ducky 3D crew dives headfirst into the realm of proximity-based animations, employing an empty plane axis to dictate object movements based on distance. Through clever manipulation of map range nodes, they ingeniously invert the animation, causing objects to soar skyward as the empty plane draws near. With precision and finesse, they guide viewers through animating the empty plane along a path, orchestrating a mesmerizing dance of objects in perfect harmony.
As the animations come to life, the team doesn't stop at mere movement. They delve into the realm of visual aesthetics, introducing gradient textures to objects based on their spatial orientation. By infusing objects with vibrant hues that shift with their position, a mesmerizing visual tapestry unfolds before our eyes. The attention to detail and meticulous craftsmanship displayed by the Ducky 3D team is nothing short of awe-inspiring, setting a new standard for creativity and innovation in the world of animation.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
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